Conditions


Blinded

While you have the Blinded condition, you experience the following effects.


Disabled

A disabled body part is rendered unusable. D20 Tests that rely on that body part automatically fail. Depending on the body part, other conditions or consequences may be associated with that body part being disabled, at the DMs discretion.

A disability can only be treated through highly potent healing magic such as the Regenerate spell or a Rite of Regeneration, or through complicated medicinal procedures only specialists can provide, such as Surgery.


Invisible

While you have the Invisible condition, you experience the following effects.


Weavestrain

For every stack of Weavestrain you have, your Casting Limit is reduced by 1. If your Casting Limit is below 0, you also have to Overcast when using cantrips, and Depthcasting only upcasts by as many Spell Points as are needed to reach the Casting Limit.

After finishing a Short Rest, you lose one stack of Weavestrain, and after finishing a Long Rest, you lose a number of stacks of Weavestrain equal to your Caster Proficiency Bonus.


Wounded

A Wounded body part is more difficult to use. D20 Tests that rely on that body part are rolled with Disadvantage. If a body part is Wounded and receives another wound, it becomes Disabled instead.

A wound can be treated through healing of any kind. One instance of healing removes one wound, while being restored to full hit points removes all wounds. A wound can also be treated through a DC10 Wisdom (Medicine) check, or through one use of a Healers Kit.