Actions


Defence Action

You can use your Action to take the Defence Action. Doing so gives you a number of Reactions equal to your Proficiency Bonus. You may only use these additional Reactions for defensive Reactions, including Dodging, Blocking, Parrying, or another Reaction that fulfills the following conditions:

When gaining Surge Dice at the start of your next turn, no more than three of your unspent Reactions are converted into Surge Dice.


Dodge Action

If you take the Dodge action, you gain a number of Reactions equal to your Proficiency Bonus. You may only use these additional Reactions for Dodging. You also gain the following benefits until the start of your next turn:

When gaining Surge Dice at the start of your next turn, no more than three of your unspent Reactions are converted into Surge Dice.

You lose these benefits if you have the Incapacitated condition or if your Speed is 0.


Grappling & Shoving

Unarmed Strikes: The Grapple and Shove options of the Unarmed Strike are changed to use Contests again, as described below.

Grapple: Using at least one free hand, you try to seize the target by making a grapple check, a Strength (Athletics) check contested by the target's Strength (Athletics) or Dexterity (Acrobatics) check (their choice). If you succeed, you subject the target to the Grappled condition. You can release the target whenever you like (no action required). The target of your grapple must be no more than one size larger than you, and it must be within your reach.

Escaping a Grapple: A grappled creature can use its action to escape. To do so, it must succeed on a Strength (Athletics) or Dexterity (Acrobatics) check contested by your Strength (Athletics) check. The grapple also ends if the you have the Incapacitated condition or if the distance between you and the Grappled target exceeds your reach.

Shove: You make a Strength (Athletics) check contested by the target's Strength (Athletics) or Dexterity (Acrobatics) check (their choice). If you win the contest, you either knock the target Prone or push it 5 feet away from you, your choice. The target of your shove must be no more than one size larger than you, and it must be within your reach.